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Write a short note on Travelling sales person problem.
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Travelling sales person problem. : -

The traveling salesman problems abide by a salesman and a set of cities. The salesman has to visit every one of the cities starting from a certain one (e.g., the hometown) and to return to the same city. The challenge of the problem is that the traveling salesman needs to minimize the total length of the trip.


Suppose the cities are x1 x2..... xn where cost cij denotes the cost of travelling from city xi to xj. The travelling salesperson problem is to find a route starting and ending at x1 that will take in all cities with the minimum cost.




Brute Force Algorithm : -

A path through every vertex exactly once is the same as ordering the vertex in some way. Thus, to calculate the minimum cost of travelling through every vertex exactly once, we can brute force every single one of the N! permutations of the numbers from 1 to N.

Psuedocode : -

minimum = INF
for all permutations P
 current = 0 
 for i from 0 to N-2
 current = current + cost[P[i]][P[i+1]] <- Add the cost of going from 1 vertex to the next

 current = current + cost[P[N-1]][P[0]] <- Add the cost of going from last vertex to the
first
 if current < minimum <- Update minimum if necessary
 minimum = current

output minimum



Time Complexity -

There are N! permutations to go through and the cost of each path is calculated in O(N), thus this algorithm takes O(N * N!) time to output the exact answer.




Dynamic Programming Algorithm : -

Notice that if we consider the path (in order):

(1,2,3,4,6,0,5,7)

and the path

(1,2,3,5,0,6,7,4)

The cost of going from vertex 1 to vertex 2 to vertex 3 remains the same, so why must it be recalculated? This result can be saved for later use.


Let dp[bitmask][vertex] represent the minimum cost of travelling through all the vertices whose corresponding bit in bitmask is set to 1 ending at vertex. For example:

dp[12][2]
 12 = 1 1 0 0
 ^ ^
vertices: 3 2 1 0

Since 12 represents 1100 in binary, dp[12][2] represents going through vertices 2 and 3 in the graph with the path ending at vertex 2.



Thus we can have the following algorithm (C++ implementation) -

int cost[N][N]; //Adjust the value of N if needed
int memo[1 << N][N]; //Set everything here to -1
int TSP(int bitmask, int pos){
 int cost = INF;
 if (bitmask == ((1 << N) - 1)){ //All vertices have been explored
 return cost[pos][0]; //Cost to go back
 }
 if (memo[bitmask][pos] != -1){ //If this has already been computed
 return memo[bitmask][pos]; //Just return the value, no need to recompute
 }
 for (int i = 0; i < N; ++i){ //For every vertex
 if ((bitmask & (1 << i)) == 0){ //If the vertex has not been visited
 cost = min(cost,TSP(bitmask | (1 << i) , i) + cost[pos][i]); //Visit the vertex
 }
 }
 memo[bitmask][pos] = cost; //Save the result
 return cost;
}

This line may be a little confusing, so lets go through it slowly:

cost = min(cost,TSP(bitmask | (1 << i) , i) + cost[pos][i]);

Here, bitmask | (1 << i) sets the ith bit of bitmask to 1, which represents that the ith vertex has been visited. The i after the comma represents the new pos in that function call, which represents the new "last" vertex. cost[pos][i] is to add the cost of travelling from vertex pos to vertex i.


Thus, this line is to update the value of cost to the minimum possible value of travelling to every other vertex that has not been visited yet.



Time Complexity -

The function TSP(bitmask,pos) has 2^N values for bitmask and N values for pos. Each function takes O(N) time to run (the for loop). Thus this implementation takes O(N^2 * 2^N) time to output the exact answer.

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